Phone 3(a) Community Edition

Overview

A playful nod to the fantastical colours and translucent charm of ’90s electronics—the toys, games, and gadgets that weren’t just entertainment, but portals. They sparked our love for music, design, technology, and the thrill of creation.

Role

Brand Designer

UX / Product / Brand

UX / Product / Brand

Industrial Design

Timeline

4 Months

Phone 3(a) Community Edition

Overview

A playful nod to the fantastical colours and translucent charm of ’90s electronics—the toys, games, and gadgets that weren’t just entertainment, but portals. They sparked our love for music, design, technology, and the thrill of creation.

Role

Brand Designer

Timeline

4 Months

UX / Product / Brand

Industrial Design

© 2026 Sean Smith - All Rights Reserved

Monday, January 26